Started by blinkfrog, August 30, 2013, 01:10:19 am
Quote from: Oshyan on September 06, 2013, 04:26:23 pmI think you're getting some nice results, but your reference picture is actually noticeably post-processed. Is it intentional that you use that? I would suggest using reference images that are as neutral (unprocessed) as possible, and with known exposure info as well (since exposure can have such a dramatic effect on the results, particularly with very bright and high contrast things like clouds/sky). Your basic shading concepts seem good though.
Quote from: blinkfrog on August 30, 2013, 06:56:23 amWell, this isn't Terragen, it is my own engine, so I think "Image Sharing" isn't appropriate.
Quote from: PabloMack on September 24, 2013, 04:22:20 pmIf you don't mind me asking, are you writing code in an HLL like C++ using OpenGL?
Quote from: Oshyan on September 24, 2013, 05:37:37 pmSome interesting stuff here, a few steps forward, a step or two back perhaps. But great to see you continue to experiment with this stuff.
Quote from: Hannes on September 25, 2013, 10:26:20 amVery interesting! I like the second one of your first set of images most. First I thought it's a reference image. The latter one looks kind of cool, but reminds me of molten styrofoam. As Oshyan said, it's maybe not the ideal reference image.Anyway I'm looking forward to your progress!