New Cloud inputs in Functions Tab in TG3

Started by bobbystahr, September 12, 2013, 01:01:40 PM

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bobbystahr

Is there a doc for these or is it just play away...trying some tests myself...anyone else jump into this yet?
something borrowed,
something Blue.
Ring out the Old.
Bring in the New
Bobby Stahr, Paracosmologist

Hetzen

Only recently started to play with these. I seem to be getting quite good results with plumbing the density fractal via a colour adjust into these to tweak lighting. Useful with front on sun to get definition into the shapes.

bobbystahr

Quote from: Hetzen on September 12, 2013, 01:59:24 PM
Only recently started to play with these. I seem to be getting quite good results with plumbing the density fractal via a colour adjust into these to tweak lighting. Useful with front on sun to get definition into the shapes.
I'll give that a try when this render finishes...currently using a colour image map into the Direct light modulator and and a Multiply colour using a, 1. PF and 2. Density shader in the Ambient light modulator...I'll post it when it finishes
something borrowed,
something Blue.
Ring out the Old.
Bring in the New
Bobby Stahr, Paracosmologist

cyphyr

For fun try plugging an image map, maybe of cloud  or a face into the "Final density modulator"
:)
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bobbystahr

Quote from: cyphyr on September 12, 2013, 07:04:31 PM
For fun try plugging an image map, maybe of cloud  or a face into the "Final density modulator"
:)
Thanks Richard...will do if this render ever finished heh heh heh
something borrowed,
something Blue.
Ring out the Old.
Bring in the New
Bobby Stahr, Paracosmologist