Enceladus

Started by skarlath, October 04, 2013, 05:36:35 AM

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skarlath

Greetings
Does anyone know how to create the winding channels on enceladus?



AP

Terragen does not have procedural l-system type noises so you might want to sample some photo-stock noises similar to these painting and layering them over a huge map in something like Photoshop or use some type of texture editor assuming it can do such fractal types and spherically wrap it all over a Terragen Planet Object using different inputs within the nodes like image to displacement, color and so on.

It is clear here that these patterns are traveling in many directions and have layers to them.

Oshyan

I suspect you could get something similar with some very stretched noise functions (Power Fractal), where e.g. the X axis is significantly higher in scale than the other axes. Maybe mixed/overlaid with some Voronoi...

- Oshyan

skarlath


Keiyentai

That looks awesome man.
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bobbystahr

Lookin good. I think Oshyan's solution is the best bet here.....
something borrowed,
something Blue.
Ring out the Old.
Bring in the New
Bobby Stahr, Paracosmologist