Started by Upon Infinity, December 16, 2013, 02:01:16 pm
Quote from: Kadri on December 18, 2013, 11:33:25 amIt would be easier for me if that page wasn't there actually.
Quote from: TheBadger on December 16, 2013, 06:49:20 pmMaya/Max should be free for you for 3 years (and then available for a greatly reduced price after) if you ever went to school, at a school that is registered with autodesk, which is most schools. Or if you have kids.Im inclined more to Carrara based on what I have seen. But one turn off for me is the gallery at their webpage. Blender looks a lot better in terms of what people do with it. On the other hand, I think they use the gallery to promote their other products so it may not be a good example of what can be done.
Quote from: TheBadger on December 20, 2013, 07:40:44 amYou mean not free for you, or anyone? Because lots of us have free legal copies. INcluding people who have not been in school for some time. If you need help finding the page, PM me.My ideal would be MODO with MUD, or MAri when MAri is OSX ready... For High quality modeling only.But I have MUD and Maya, because they were free, even though I have been out of school for a while now. Anyway,Modo is your best bet if modeling is your focus. You really cant use a sculpter for anything without also having a modeling package. Buying 3D coat and using blender does not make much sense to me at all. Better to get MODO and use PS for painting.Modo is on sale until christmas for 60% off.A sculpter is not a modeler. YOu will not have much fun with your sculpts without a modeler working along side.And while TG can handle raw sculpts (to a certain point (very memory intensive)), its only ideal if the sculpt will be very close to the camera. Otherwise, there is almost no reason to import a raw sculpt.If you buy 3D coat, but don't have a dependable Modeler to use with it, I think you will find that you waisted your money.http://3d-coat.com/tutorial/free-tutorial/connection-with-other-apps/
Quotebut it is equally pointless to spend $1000 min. to have a good modeller that offers nothing over and above what I can already do with freeware.
QuoteCongratulations on being among the favoured
Quote from: Upon Infinity on December 23, 2013, 12:03:16 pmI'm curious as to why no one mentioned Silo in this thread...
Quote from: jaf on December 23, 2013, 12:48:59 pmQuote from: Upon Infinity on December 23, 2013, 12:03:16 pmI'm curious as to why no one mentioned Silo in this thread...Is Silo still being developed or even supported? I used it for a few years -- nice program -- and then the developers began ignoring it. They archived their forum at Nevercenter in 2012 and the "new" forum at CGTalk is rather dead.Read this thread here: http://forums.cgsociety.org/showthread.php?f=175&s=93d5a3ca74206cc4d9fbc1359836545d&t=1142018
Quote from: rcallicotte on December 23, 2013, 11:19:37 pmIf you can get educational software prices, you might consider Modo or Lightwave. Otherwise, 3D Coat and Blender make a dynamic pair.
Quote from: Upon Infinity on December 23, 2013, 11:46:23 pmQuote from: rcallicotte on December 23, 2013, 11:19:37 pmIf you can get educational software prices, you might consider Modo or Lightwave. Otherwise, 3D Coat and Blender make a dynamic pair.Yeah, it's definitely looking like 3D Coat. I can use hexagon to do basic stuff until I learn Blender. As it is, 3D Coat is going to take me a solid 4 weeks, I'm guessing, to be confident with it. It's a fascinating piece of software, although a lot more complicated than I thought it would be. That's the great thing about Terragen; it has options for beginners until you grasp how the nodes work. But yes, the sale price is too good to let slip for the value it will provide.If you don't mind, if you are a frequent user of 3D Coat, I may PM you for advice on certain things? After 4 days, I finally managed to start importing textured objects into Terragen, so I'm confident I can handle most of the things that will come my way, but it does help to know there is someone around with experience.Thanks to all who replied. I found this a very useful thread.