Jo,
Ok, jo! I just wanted an excuse to finally use that thing. Ill do it as soon as I finish this tasty pizza.
Oshyan,
QuoteI'm curious why you'd think this would be a population problem and not a Simple Shape problem.
Because without doing one other thing, TG crashes when I hit populate... JUst not every time, but like I said, 2-3 out of 5. It will crash at other times for apparently other reasons too.
I don't doubt that it may be something else. IM just not qualified to say. And yet when I post I have to explain my self somehow. So I gotta make a guess based on what I learn from other peoples posts. Im not even trying to become an expert on this. I have enough trouble making art.
But even so, I do enjoy reading proper explanations. And I try to retain and adapt what I can. So don't stop trying.
Lastly, I don't really understand why you say,
"You *are* doing some rather unusual things with both the Simple Shape and the Populator". Fundementally, Im doing exactly what they are for, that is, creating a shape and mask, and populating. What does TG care that my scales are so big, or that its happing in outer space?
.
I understood even before I started that TG can do this. I just needed a good bit of help to get there. But the reason I knew that it could do it, is because its basic. I can see in any number of posts everything I have done working for other people. I just used the nodes for a different purpose. Ok, maybe I stretch things a little bit beyond their intended use. But its not like Im trying to get a cloud node to look like a stone or something. I haven't tried to use the nodes for anything other than what they do, fundamentally.
Maybe Im wrong completely. But Im not going to know just because you do. I need my hand held with this stuff, because it is so completely outside of my education and experience. Frankly though, based on what I saw happening to me, and what I read in this thread, I thought the problem was related. Why wouldn't I think that a thread about a poplator bug was related to a crash that happend to me when I hit populate? Maybe the bug just works better and I don't have to hit cancel first.