Hi
This is another question on a topic I have been posting about.
This is the last question on this subject from me, and then Ill shut up about it.
I have some files that Ulco and Kadri created for me to play with. And let me just say HOLLY CRAP! They are interesting! And actually I can do some pretty cool things with them. They are two very different takes at thinking on the same subject. Which in its self is really fun to see. And in both cases I wish I thought of it my self
Still I would like to ask about the Simple Shape Shader. It really vexes me! (I like that word
)
I cant for the life of me understand why there is no way whats so ever to move the Simple shape shader on its axis. Nothing can be connected to it that will add the control not even the planet from which it originates... Which I find to be the strangest part.
If the center of a simple shape is the planet and the simple shape node(s) are directly attached to the planet node, why when the plant is moved on its axis does the simple shape stay put? Because if the simple shape is affecting the planets terrain, and then the planet is moved does the terrain then stay put? Its very confusing!
And hypothetically, if it could be possible to move the Simple shape on its axis, would that control be added to the simple shape, or the planet the simple shape node is attached to?
VEXES ME!
http://www.youtube.com/watch?v=0t2pWUWE1Y8