Books on rendering

Started by archonforest, February 26, 2014, 04:16:03 PM

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archonforest

Does any of u can suggest a book that talkin' about the basics of rendering, giving definitions for rendering related words...etc.
Dell T5500 with Dual Hexa Xeon CPU 3Ghz, 32Gb ram, GTX 1080
Amiga 1200 8Mb ram, 8Gb ssd

TheBadger

http://www.amazon.com/Physically-Based-Rendering-Second-Edition/dp/0123750792/ref=sr_1_3?ie=UTF8&qid=1393454469&sr=8-3&keywords=3d+rendering

http://www.amazon.com/Digital-Lighting-Rendering-Edition-Voices/dp/0321928989/ref=sr_1_1?ie=UTF8&qid=1393454469&sr=8-1&keywords=3d+rendering

http://www.amazon.com/Real-Time-Rendering-Third-Edition-Akenine-Moller/dp/1568814240/ref=sr_1_2?ie=UTF8&qid=1393454469&sr=8-2&keywords=3d+rendering

http://www.amazon.com/Mastering-mental-ray-Techniques-Professionals/dp/0470563850/ref=sr_1_1?s=books&ie=UTF8&qid=1393454551&sr=1-1&keywords=mental+ray

http://www.amazon.com/Crafting-3D-Photorealism-Lighting-Workflows/dp/0956817157/ref=sr_1_2?s=books&ie=UTF8&qid=1393454581&sr=1-2&keywords=mental+ray

Try these? I don't personally recommend them. I have not read any of them. I was just curious to see what was out there.

Personally I find that I enjoy theory and general discussions on a topic more *after* I have actually done some work in the topic. With rendering I would subject starting with a software specific study plan. For example, what renders do you have access to? Because terminology and theory will largly be the same accross the board. So while your learning the fundamentals you can also learn a specific software at the same time.

Mental Ray and VRay seem to have the most books.

If you are more specific about what you want to do/learn I can maybe help find a source. I spend a lot (most) of my time learning rather than doing :-\
It has been eaten.

archonforest

Wow! Thx for the links. I will chk those books. I want to learn the basic stuff so I can understand TG better. Sometimes TG "renders" me unconscious with the amount of misunderstood words I can see in the menus...etc. Someone told me that TG works similar like any other render applications so I want to get some books that can give me the rock solid base for future learning...etc.   

Dell T5500 with Dual Hexa Xeon CPU 3Ghz, 32Gb ram, GTX 1080
Amiga 1200 8Mb ram, 8Gb ssd

TheBadger

Well the first link seems to be what you are after? These books are not cheap though. Try to buy used (save a tree too  ;) )
It has been eaten.

Oshyan


archonforest

Oh yeah...thx. I will get that one ;)
Dell T5500 with Dual Hexa Xeon CPU 3Ghz, 32Gb ram, GTX 1080
Amiga 1200 8Mb ram, 8Gb ssd

TheBadger

Thanks Oshyan. I may pick this one up to since you recommend it. I had never seen it before, and I don't know why it did not come up when I searched.

Besides just being "relevant" do you also say it is "good" as books like these go?
It has been eaten.

Oshyan

I actually haven't read it. ;) But I know Jo has recommended it several times here on the forums (the first 5 chapters in particular), and I believe Matt may have also mentioned it.

- Oshyan

zaxxon

My wife gave me that book about a year ago, after a couple of days I went out and bought a couple of used Trigonometry text books to try to understand the first book. I now have 4 books gathering dust on a bookshelf. Humbling. There are  some 'take-aways' that are insightful and I love having a resource of that caliber, maybe someday I'll...

TheBadger

^^ well, my math phobia is back. Thanks.
It has been eaten.