I'm working on a collaboration with a friend and while I like the direction it's taking, I was wondering if anyone had any tips for improvement. The gliders are the friend's work, I'm using Big Fat Atmo and the planet is the Simple Gas Giant that came with TG3. The scene is meant to be a very rough sea (gravity's a little low), just before or after a storm. I'm thinking there needs to be spray and the appearance of breakers on the crests, but I've never done water this rough before, though, so I'm not sure how to go about that.