Thank you all for the feedback! I think i have to find the better way to spread the vegetations around the scene: i used for the treees (fagus and betula) a painted shader, instead for the grass i used a map created with World Machine, ( also the hightmap ) an alpha map with height selection, but maybe a painted shader is sufficient and let to adjust the visual distribution of the clumps.
to @archonforest yes, I have to search on the forum and on the xfrog page for some free models. I have xfrog 3.5 software but in DVD included there are not so many models. Another option for the second plane and the background is to use billboards ( that i have and i can create ).
QuoteI thing grass is a bit too clear, i would make it darker. Add more various small vegs.
to @kaedorg yes i agree with you, but the fact is i used two types of grass clumps, i need to undersatnd what of the two are to o clear.
QuoteMight also want to randomize the shading on the trees and grass a bit.
How can randomize it? what shader do you raccomend to use and where i can connect it?
Stay tuned!
Walter