Thanks calico. It's gone again.. may have been ray traced shadows, but don't quote me on that. Also toned down some of the atmosphere settings. Slowed down a bit as it's gotten very busy with work. This is another test of displacements and distributions from a different distance.
I had a few worries with the water level. The terrain isn't flattened first so a water level of 0 should have been good regardless of distance from 0,0,0. I forgot to allow from some variation due to the low resolution of the terrain, and using a lake I found it to be around -25m (which is half of the TER spacing). Dropped the sea surface in the TER by 1m for the end result so the terrain doesn't poke through the water.
Heading back to the peak now to try some broader displacements to give the mountains a bit more shape... grass, trees, sand, beach and licken still to come...