displace cloud by normal

Started by Dune, November 17, 2014, 11:37:47 AM

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Dune

I guess this is not possible.... but it would open a lot of opportunities, like cones (without blue nodes).

Hetzen

Clouds don't use normals. You have to define a volume with them.

choronr

Good thoughts Ulco. Tried your suggestions but couldn't get a working chain. Then, the Plane with Painted shader worked; but, the clouds looked more like Casper the Friendly Ghost. Tried different cloud settings but gave up. Maybe a way of 'resizing' a localized cloud mass would work; i.e., shrinking (or expanding) the overall cloud mass size?

There must be a better way of doing this.

choronr

Maybe being able to replicate and localize a steam cloud mass like this.

bobbystahr

Quote from: choronr on November 17, 2014, 12:37:02 PM
Maybe being able to replicate and localize a steam cloud mass like this.

Yeah...that would be very cool...also for train engine steam and chimney smoke
something borrowed,
something Blue.
Ring out the Old.
Bring in the New
Bobby Stahr, Paracosmologist

bobbystahr

Quote from: Hetzen on November 17, 2014, 12:16:21 PM
Clouds don't use normals. You have to define a volume with them.

And you "define a volume" by....? or are you referring to the settings we currently use...sometimes definitions confuse me .
something borrowed,
something Blue.
Ring out the Old.
Bring in the New
Bobby Stahr, Paracosmologist

Oshyan

Clouds do not use displacement data at all. They use color info to define a shape (volume). Color intensity controls volume density.

- Oshyan

zaxxon

Can a cloud be 'driven' by an object to conform to a shape? Or conversely can an object be given a cloud shader?

Oshyan

Nope and nope. It would be a cool feature, but not currently possible.

- Oshyan

Dune

I thought so, about the normals. So it's blue nodes after all.

mhaze

There was a thread sometime back where a number of 3d shapes where created with clouds using blue nodes but I can't find it,

bobbystahr

Quote from: Oshyan on November 17, 2014, 10:01:21 PM
Clouds do not use displacement data at all. They use color info to define a shape (volume). Color intensity controls volume density.

- Oshyan

thanks Oshyan...did not know that,,,,
something borrowed,
something Blue.
Ring out the Old.
Bring in the New
Bobby Stahr, Paracosmologist

Dune

Yes, there are some blue node combi's about. In fact, I probably seen them all and use a few, whether or not adapted.

j meyer

mhaze - Here you go,it was within this thread.
            http://www.planetside.co.uk/forums/index.php/topic,3227.0.html
                                  _______________________

Blue nodes or for some easy shapes like a cube you could use SSS projections.
On more than one axis,that is.

mhaze