Author Topic: Fill light (alternative)  (Read 5912 times)

Offline bigben

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Fill light (alternative)
« on: July 27, 2007, 01:23:28 AM »
This is actually a bit old, but I forgot to post the files in this section.

This is a basic, generalised fill light setup I created to provide fills for overhangs and under rocks. I'll revise it when soft shadows are available. The original post detailing its development with sample images and performance comparisons is <http://forums.planetside.co.uk/index.php?topic=1475.msg14599#msg14599>

Offline rcallicotte

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Re: Fill light (alternative)
« Reply #1 on: July 27, 2007, 12:56:21 PM »
Thanks Ben.  Even with the new system coming out for soft shadows, I expect this sort of thing to flourish.
« Last Edit: July 27, 2007, 05:26:44 PM by calico »
So this is Disney World.  Can we live here?

Offline Oshyan

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Re: Fill light (alternative)
« Reply #2 on: July 27, 2007, 05:12:16 PM »
The new system is for soft shadows, not fill lighting. Just a clarification. :)

- Oshyan

Offline rcallicotte

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Re: Fill light (alternative)
« Reply #3 on: July 27, 2007, 05:27:05 PM »
Wha--?  <looking around to see what happened>

 ;D
So this is Disney World.  Can we live here?

Offline bigben

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Re: Fill light (alternative)
« Reply #4 on: July 31, 2007, 01:30:10 AM »
This setup is primarily for lighting shaded areas, although it does have some impact in lit areas as well (sometimes adverse). The single zenith light with a shadow will be replaced with a very diffuse light when it's available, simulating the light from the sky. The sun in turn will have a much sharper shadow. Render times will be interesting.

I'm guessing this image from Luc Bianco <http://lucbianco.free.fr/2bgal/img.php?id_img=513> uses the new soft shadow?.

Offline Oshyan

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Re: Fill light (alternative)
« Reply #5 on: July 31, 2007, 01:42:51 AM »
Correct. ;D

- Oshyan

Offline rcallicotte

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Re: Fill light (alternative)
« Reply #6 on: July 31, 2007, 12:43:45 PM »
W-o-o-o-o-ow.  Nice.
So this is Disney World.  Can we live here?

 

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