Author Topic: Image Map Shader Help  (Read 1437 times)

Offline elipsis1

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Image Map Shader Help
« on: October 29, 2015, 03:18:17 PM »
Hello, I'm attaching a nebula I made for use as an image map.

I'm having trouble connecting it up in my scene, can someone just take the default scene and modify it so the nebula shows as the sky and upload?

I probably will learn better seeing how it is connected up.

I did do a forum search but what I have tried so far has not worked.

Offline kaedorg

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Re: Image Map Shader Help
« Reply #1 on: October 29, 2015, 03:27:57 PM »
You should read the message of Hannes on the following topic. Very clear

http://www.planetside.co.uk/forums/index.php/topic,16674.msg162927.html#msg162927

Hope it will be helpful

David

Offline elipsis1

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Re: Image Map Shader Help
« Reply #2 on: October 29, 2015, 03:36:05 PM »
Thanks, I tried... still something missing though...

Attaching my file below.

Offline elipsis1

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Re: Image Map Shader Help
« Reply #3 on: October 29, 2015, 03:53:16 PM »
So I am not sure exactly what I clicked to make it work, but I'm uploading the file again.

I think now I need to figure out how to scale the image properly, or a spherical projection...

Offline kaedorg

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Re: Image Map Shader Help
« Reply #4 on: October 29, 2015, 03:56:21 PM »
2 things could make a problem here.
Image too small and with a bigger image and size values in image map shader 1 , 1
it works

David

Offline Dune

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Re: Image Map Shader Help
« Reply #5 on: October 29, 2015, 04:09:07 PM »
Perhaps this is what you need.

Offline elipsis1

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Re: Image Map Shader Help
« Reply #6 on: October 29, 2015, 05:51:28 PM »
interesting Dune, you just plugged the image map into the luminosity function.  Seemed to do the trick.