Started by Ashley, December 08, 2014, 07:34:26 am
QuoteAs it stands I feel TG just doesn't support the workflow I have in mind
Quote- My vector disp setup that worked flawlessly is to use an image map going into the function of a vector displacement shader, thats it. I didn't need to flip colors, rebuild vectors, rotate vectors etc.
Quoteit would be great to see a tgd setup of what has been described.