Sometimes not knowing much being an amateur TG-er gives interesting results.
I was trying to create my own iceberg/winterscape and got a nice snowmountain type result

[attach=1]
I like how the right mountaintexture looks like packed snow.
After that I added a reflective shader and Lambert shader somewhere down the line:
[attach=2]
Comments on the images are welcome. And also stylisation ideas. But I am still experimenting and seeing what all of the shaders and settings do (f.i. displacement directions). I know where to find the other iceberg designs and sometimes even tgd's and tgc's from other users on this forum. But this is just experimenting and getting to know what I am changing and doing. I exchanged the Lambert and reflective on my current rendering. I'm way from using multiple layers and shaders per layer and still enjoy fiddlling with different settings to see what they do. And I like killing time with TG

Brrrt
*edit: removed .tgd-file*