Hello,
I have rendered a rotating test asteroid object but there are some parts of the surface texture that doesn't seem to move with the object when it rotates. It's a subtle effect but it makes the texture look projected on the object since it doesn't completely follow the movement. I don't think that I have any animation setting activated. Can someone help make the texture follow the movement without using a texture map image? I have attached the test project along with a few rendered frames to show the problem.