Thank you @archonforest!
Quote from: Ariel DKMultimedia on February 20, 2015, 02:34:33 PM
I do not consider myself a professional
but I must ask, are you using a Power Fractal Shader for the density of the first cloud? I mean that is near the tree
if so, I recommend increase the scaling and density
also reduce the AA to 7 or 6 ...and activate defe. atmo too, is supposed that to reduce
noise without taking a huge amount of samples of the atmosphere
i'm using a power fractal shader to mask the density shader and another to modulate the depth ( this last i'm not sure if it is correct to plug into the "depth modulator" pin) probably i need to tweak some settings.
My question was which better solution is in this case, increase the num. samples in atmo or activate defer. atmo with less num.samples in atmosphere?
look at this crop rendering i increased just a bit the cloud quality and num. samples in atmo. no defer. atmo enabled.
[attach=1]
this with increased again the cloud and num samples quality but defer. atmo enabled, you can see the great improvement but render time 1 hour and 17 minutes!!! i can't render with my pc and these settings a , let say, 2200 x 1200 pixels picture...
[attach=2]
As always we must reach a compromise in the render settings...