Hi, I've asked myself for a couple of days if I really wanted to ask for your help.. and then, yes, I really do. I'm trying some scenes in order to learn more, and one of them is a "simple" mountain view with some mountains covered with snow. I need your help because I would like some advice for what concerns the shape of the mountains. before you start (
). Yes, I've spent the past days in this forum looking for tutorials, or scenes, or files.. but I found not very much. I started with a file I found:
http://www.planetside.co.uk/forums/index.php/topic,15576.0.html(power fractal as main terrain, and then an alpine fractal, first I use the same settings, then I played a while with them) but what I obtain is spiky and not very much like a real alpine mountain.. So I'm writing here because I would like to know if there's a kind of method, at least for me to start, or to try..
At the end there is a portion of a render of one of these first try (sorry for the quality, but alpine fractals is very slow). I began with a smallest scale of 0 (for the alpine fractal) then I thought that maybe I had to increase it.. but with no result for what I had in mind.. I've not really understood what lead in octaves is. Snow for some parts of the mountains plays well, but on the rest the coverage is all in little spots (I think because the shape is too spiky). I also change from perlin mix 2, to 1, to ridges, with no remarkable difference. I think i should start again with a new file..
From where can I start? I swear I've read so much tutorials, but not helping at all.. For example I like very much this shape,
http://www.planetside.co.uk/forums/index.php?topic=11287.0but I could not get any hint from the discussion (probably it's a language problem..).
So ok I'm gonna be able to do these shapes in about a couple of .. years?? but help me to start. This is the only really helpful forum I've ever found..
Thank you very much for help
Valentina