Hi All
Just running a quick animation of a model we processed for someone and I'm trying to figure out what's causing these three odd frames. 2 of the frames are almost black, and performing autolevels on them shows what looks like the PF shader on the planet filling the whole screen, and the 3rd image looks like the right camera position but the frame is darker. There doesn't appear to be anything wierd in the camera positions. Model is 500mb, 4 x 4096px jpg textures Tried a range of things removing most of the other settings I tweaked (removing soft shadows, disabling 4D noise in cloud, disabling atmosphere, disabling motion blur) all to no effect.
Any ideas on where I might look for a cause?