File, guaranteed to crash with True Lighting

Started by nikita, August 08, 2007, 09:42:15 am

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August 08, 2007, 09:42:15 am Last Edit: August 08, 2007, 11:08:07 am by nikita

I produced a file which always crashes TG2 immediately when you (or the program itself) enable True Lighting in the 3D preview.
It's attached to this post.

edit: attached a different version that doesn't require the external heightfield


Just to confirm, I dl'd your file and it crashes on my system too.

Ryzen 9 3900X @3.79Ghz, 64Gb (TG4 benchmark 6:20)
i7 5930K @3.5Ghz, 32Gb (TG4 benchmark 13.44)


This can happen if certain nodes are used as blend shaders or in some other situations where they modify the colour of a surface. These bugs have been fixed for the next update. You should be able to identiy the particular shader to blame in this project by disabling all shaders and then re-enabling them until the crash occurs.

Just because milk is white doesn't mean that clouds are made of milk.