And why not, even more rocks

Started by Dune, September 17, 2015, 02:26:06 AM

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Tangled-Universe

That river with the snow leaks really nice :)

AP

Agreed, the impression of melt among the eroded river is neat.

bobbystahr

Quote from: fleetwood on October 15, 2015, 01:38:35 PM
It couldn't be turned off. The "make river" had no flag for setting generate off. Just has to be removed.

Yeah...I was always hoping they could fix rather than abandon it; but this plugin has a lotta charm river wise....
something borrowed,
something Blue.
Ring out the Old.
Bring in the New
Bobby Stahr, Paracosmologist

AP

#93
Make river was only good for a basic hero river so having actual fluvial channels and complex drainage networks would be out of the question.

I failed to mention the fact that in another thread that Matt was experimenting with a procedural river shader.

DocCharly65

I was swept off my feet when I saw the winter image... great!

Dune

More rocks.


Hannes

That's awesome!!! Especially the second image.

archonforest

Very nice stuff. I just love the harmony of the colors here.
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DocCharly65

Quote from: Hannes on October 22, 2015, 11:00:58 AM
That's awesome!!! Especially the second image.

"Copy - paste" (like especially 2nd too)  :)

Dune

And again.... boooooring  ;)

Hannes

Oh yes, Ulco, please stop posting this boring stuff! ;)

What is this white fluff on the rocks?
I know, it's birdshit, right? No?

Dune

Birdshit indeed, but I took it off again. Not really satisfied with the rocks (lower part particularly) anyway, so I might have another go soon. And the wolf is out too.

AP

That zig-zag pattern on the lower rocks?

Dune

Yes, and the smoothness, and the ruggedness of some other parts.
Here's another setup, using the bias scalar to influence the edges of the simple shape valley.