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wheel spin
wheel spin
Started by Flythru, November 12, 2015, 09:09:05 PM
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Flythru
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Posts: 38
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wheel spin
November 12, 2015, 09:09:05 PM
Last Edit
: November 12, 2015, 09:25:04 PM by Flythru
Is there a way to create a collision object or moving surface constraint in TG. Be good if somebody developed a car rig plug in
Oshyan
Former Staff
Posts: 13,674
Holy snagging ducks!
Location: Outland, CA, USA
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Re: wheel spin
#1
November 12, 2015, 09:12:55 PM
These need to be posted to Terragen Discussion, not Open Discussion (which is for NON-Terragen posts). I'm moving this and the other one.
- Oshyan
Hannes
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Location: Germany
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Re: wheel spin
#2
November 13, 2015, 07:56:45 AM
Last Edit
: November 15, 2015, 11:10:40 AM by Hannes
Maybe this thread helps:
http://www.planetside.co.uk/forums/index.php/topic,20351.msg202165.html#msg202165
(you'll have to read some of the previous posts as well)
It's only a simulation of a simulation, and the wheels don't move physically correct. It just looks like the real thing (more or less).
Flythru
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Re: wheel spin
#3
November 15, 2015, 01:30:46 AM
Thanks Hannes I'll look into it. Started by importing a spinning camera using fbx. Having some kind of gimbal lock issue or it may be an optical effect. But may be best to export the terrain and animate over it in another program and import again.
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