Hey,
I know that TG converts quads to tris. I was wondering if when a model has both quads and tris components, if there can be any issue that results?
Haven't run into any problem. I am just asking if mixing is an ok modeling strategy, especially where TG is concerned, but also in general if anyone has an opinion. I am not talking about a quad model having a few triangles, but were some parts are entirely quad and some are entirely tris on the same object.
don't know why it would be an issue, Just want to be sure is all.
Thanks.