Need some help on this one. I am working on setting up some rock/stone objects and want to set a function displacement so that if the object is used in a population the displacement will vary by random per object using the get position function. This seems to work but the function displacement always seems to reset the lowest color of the object to dark.
In the image below there is a population of a rock object set to yellow with a displacment set as shown in the image. Why are the dark areas showing up dark not yellow? Any ideas?
Please forgive the extreme displacement it is there so it can be easily seen for this post.