And a North

Started by mhaze, January 25, 2016, 01:32:52 PM

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TheBadger

Quotea very disturbing experience

HA! Nothing like endless second guessing your self at the end.  :D
It has been eaten.

bobbystahr

#16
love the pi in the sky and those clouds are amazing..the whole picture rocks(pun intended)and gets a big BOBBY LIKE

just lookin at it and noticed you likely don't have lean terrain on cuz in the rock outcrops in the lower center area the clumps intersect raather than follow the terrain...at least that's what I think I see.
Sorry, I really like the image.
something borrowed,
something Blue.
Ring out the Old.
Bring in the New
Bobby Stahr, Paracosmologist


Dune

Great render. What sprung to mind immediately to make it even stranger is to apply some vortex to the mammatus above the PI, like it exorts some strange power. And perhaps lighten up the cloud (and ground)  right there (spotlight?).

mhaze

Thanks all!

Good idea Dune -I'd thought about the spotlight but not the vortex, gonna try that.

Not entirely sure what you mean Bobby.

Badger, kept me awake half the night. conclusions: one, I'm cross dominant,  two many of our compositions come from real places where we have no choice but to follow nature, three composition are often based on random landscapes generated by fractals.

Flipping an image after making is a good thing to do and I'm going to do it more often!

bobbystahr

Quote from: mhaze on January 26, 2016, 04:56:47 AM

Not entirely sure what you mean Bobby.


Mick, I'd zoomed it in Irfan and it looked like grass clumps sticking out of an incline but looking at it in Photoshop this A M it proved to be an optional delusion on my part....
something borrowed,
something Blue.
Ring out the Old.
Bring in the New
Bobby Stahr, Paracosmologist

mhaze

Added some light and flipped it.

DocCharly65

I Like it even more now!

mhaze


masonspappy


KyL

That mountains looks really nice! Awesome rock formation!

What about having the dolmen lit by a ray of light? With a nice godray. That would be a perfect "mystical moment"  :P

mhaze

Thanks, tried that but so far I haven't been able to make it work!

bobbystahr

Quote from: mhaze on February 05, 2016, 09:51:23 AM
Thanks, tried that but so far I haven't been able to make it work!

Check out Richard's hole in the clouds/god rays method for directed sunlight.

http://www.planetside.co.uk/forums/index.php/topic,18788.msg182874.html#msg182874
something borrowed,
something Blue.
Ring out the Old.
Bring in the New
Bobby Stahr, Paracosmologist

KyL

#28
Quote from: mhaze on February 05, 2016, 09:51:23 AM
Thanks, tried that but so far I haven't been able to make it work!

You could probably use a simple shape shader to have a hole in the sky and cast that ray of light. But getting it to the right spot is going to be challenging and time consuming...

Quote from: bobbystahr on February 05, 2016, 10:31:25 AM
Quote from: mhaze on February 05, 2016, 09:51:23 AM
Thanks, tried that but so far I haven't been able to make it work!

Check out Richard's hole in the clouds/god rays method for directed sunlight.

http://www.planetside.co.uk/forums/index.php/topic,18788.msg182874.html#msg182874

What he says.


mhaze

The problem is getting the light ray to show up - needs very thin cloud or....?  adding the thin cloud adds a horrendous amount of render time!