Hi there,
I noticed a weird behavior when baking a GI cache for an animated sequence. After investigating I figured out this was a repeatable issue:
Start a fresh Terragen. Save the project into a folder. In that folder create another folder were you want to write your GI caches, ie "cache".
Now into the GI settings set "write to GI cache file" to the "cache" folder. This will set a
relative path "gicache\gicache_%04d.gic"
Rendering this sequence to bake the GI will cause Terragen to fail writing the GI cache and crash.
I managed to reproduce the issue on two different windows machines. So far my workaround was to simply move the .tgd into its own "scene" folder, so pointing to the "cache" folder would become an
absolute path.
It might be as simple as "GI cache crashes terragen if path set to relative" issue.
So if anyone has the same issue, try to use an absolute file path for the GI cache!
Cheers!