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Rolling Clouds WIP
Rolling Clouds WIP
Started by NWsenior07, August 23, 2007, 11:17:44 PM
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NWsenior07
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Location: Wichita KS
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Rolling Clouds WIP
August 23, 2007, 11:17:44 PM
Any suggestions? I noticed a small patch of red glitch of doom in there and I'm going to turn off the visible disk option too, other than that what can be done to improve on this. It seems too bland to me.
dhavalmistry
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Re: Rolling Clouds WIP
#1
August 23, 2007, 11:43:31 PM
you dont need to turn off the visible disk option...this is a known bug and can be fixed by turning on ray tracing....and I am sorry but what do you mean by "red glitch of doom"??
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rcallicotte
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Re: Rolling Clouds WIP
#2
August 24, 2007, 07:53:53 AM
dhavalmistry is right. It will mean a bit longer render times, in that case.
I don't think it looks bland.
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Matt
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Re: Rolling Clouds WIP
#3
August 24, 2007, 10:52:56 AM
Enabling ray tracing in clouds or atmosphere will not fix this problem, because in this scene there is no need to have terrain cast shadows into the atmosphere. NWsenior07 is right that the only way to remove the big sun here is to disable its visible disc.
Matt
Just because milk is white doesn't mean that clouds are made of milk.
sjefen
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Re: Rolling Clouds WIP
#4
August 24, 2007, 01:40:52 PM
I think by: red glitch of doom he mean the red render bug in the left of the image. It's hidden in the lower clouds.
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NWsenior07
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Re: Rolling Clouds WIP EDIT: Final Image
#5
August 27, 2007, 06:34:03 PM
Okay, I tweaked a couple of quality things and reworked the coloration. I think that this is a more serene set of colors, juxtaposing the blue and yellow works nicely I think. Comments Welcome.
Buzzzzz
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Re: Rolling Clouds WIP
#6
August 27, 2007, 06:54:55 PM
I missed the first one but anyway I like this one better! Very nice quality.
rcallicotte
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Re: Rolling Clouds WIP
#7
August 28, 2007, 10:27:56 AM
Nice quality on the second one. It gives a sensation of flying through the clouds.
So this is Disney World. Can we live here?
RedSquare
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Re: Rolling Clouds WIP
#8
August 29, 2007, 07:02:56 PM
Oh yes, much improved, nigh perfick!
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