Started by Matt, March 03, 2016, 03:11:50 pm
Quote from: Oshyan on March 23, 2016, 02:20:04 pmMohawk, we figured 10 people winning a prize instead of the more typical 3-4 (1st-3rd place, etc.) was a pretty good way to go. That will hopefully give everyone plenty of chance to win.- Oshyan
Quotewe figured 10 people winning a prize instead of the more typical 3-4 (1st-3rd place, etc.) was a pretty good way to go
Quote from: Matt on March 03, 2016, 03:10:43 pmContest Ruleshttp://terragen4.com/terragen-vr-challenge/#rulesHow to render 360-degree images for submissionIf you have Terragen 3 Professional or Terragen 3 Professional with Animation, you can render with a spherical camera. This is the simplest way to render a 360-degree view.1) Enable "spherical" on the camera node.2) Usually you want to ensure that the camera's rotation is level with the horizon (set X and Z rotations to 0).3) Set the image width to be 2x the image height. E.g. 2000 x 1000.4) Render an image.If you don't have a version that can render with a spherical camera, use the 360-degree cube setup here:http://www.planetside.co.uk/forums/index.php/topic,21257.msg212927.html#msg212927How to submit your entriesUpload your renders here: http://terragen4.com/vr-challenge-submission/
Quote from: AndyWelder on March 27, 2016, 01:42:41 pmI created a new camera, selected "Spherical" and connected this to a new Renderer nothing happens: The preview says 5% and that's it, even after 30 minutes.
Quotethe preview is loaded for every triangle in sight when the preview is rendering
QuoteAre you sure you can see the "Spherical" camera in the preview?