@Oshyan - thanks for the reply! I think it might be easier for me to add the .tgd as @bobbystahr suggested. But I'm running out right now so will have to do later tonight... but more of an explanation is below...
I have three SSS as masks on the Alpine Fractal layer (one as the mask, two others as inputs to the original SSS). I am trying to create multiple "bays" of what eventually will be water with floating ice chunks in and around an Antarctic-like landscape. I am trying to use the additional SSS to break up the landscape so that it is asymmetrical and looks random. that's my goal. I thought it would be a simple matter of just putting SSS where I needed them to cut into the landscape - then tweak from there for mountains.
My node hierarchy looks like this: Alpine Fractal layer <-- SSS01 (as mask) <-- SSS02 (as input to SSS01) <-- SSS03 (as input to SSS02). The SSS I am having trouble with are the 02 and 03.
I am new to Terragen, so if there's a better way, please let me know! Much of this is trial and error

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