Started by inkydigit, March 26, 2016, 05:39:16 AM
Quote from: inkydigit on March 26, 2016, 05:39:16 AMHere I created an object that uses reaction diffusion simulation as a basis for generating the shape... I then created some volume using wings3d and imported as an obj. Rocks are a rebuilt version of Seth's along with several extra layers of fake stones of my own.... Atmo is also my own...Some texture tweaks still needed... (No image maps, all procedural).Update to come shortlyCheersJason"reaction diffusion simulation"....Huh?