Contact

Started by paq, March 30, 2016, 10:33:38 PM

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paq

Hello,

Hope you don't mind if I post some Clarisse work.

Terragen was used to create both Terrains.
The top asteroid is coming straight from the Micro-exporter.
The ground was created by substracting two different Terragen terrain, again by using the micro-exporter and Zbrush.

It was a little bit tricky, but I didn't find an other way to create this kind of structure.

Cheers.

[attachimg=1]

[attachimg=2]

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Gameloft

Kadri


Looks nice.
This is an animation, isn't it?
How are the smaller ground parts that are breaking up made?

Dune


archonforest

Very cool surreal? stuff!
Dell T5500 with Dual Hexa Xeon CPU 3Ghz, 32Gb ram, GTX 1080
Amiga 1200 8Mb ram, 8Gb ssd

Hannes

Wow, looks very interesting!

TheBadger

really cool. Very modern style. Looks like this series would produce some good prints too.
It has been eaten.

paq

Hello,

Thanks for the kind words !

Hi Kadri,

No sorry, no animation ... I really don't have the patience and the render power.
About the smaller parts you mean the little flying rocks ? It's with a point cloud + instances (close to what Terragen call a Population), but with a world fractal texture to disturb the vertical final position.

++

Gameloft

Hannes

Quote from: paq on March 31, 2016, 10:20:15 PM
About the smaller parts you mean the little flying rocks ? It's with a point cloud + instances (close to what Terragen call a Population), but with a world fractal texture to disturb the vertical final position.
++

Could you explain this a little more detailed? Sounds interesting.


inkydigit

 8)
super cool images!
great style and mood
interested to hear more about workflow too!
:)
J

bobbystahr

Brilliant, echo Jason's comment....
something borrowed,
something Blue.
Ring out the Old.
Bring in the New
Bobby Stahr, Paracosmologist