360 and sculpture test

Started by Warren Reed, May 03, 2016, 02:04:45 AM

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Warren Reed

Here is a link to a short animation created using a 360 image exported from my shiny new Terragen 3.  I compd it in after effects using trapcode horizon.  I had tried different size images, this 360 image was 5k pixels wide and x tall.  51mb image, but the quality in the comp was much higher.  The image is not super fancy, I just started in so much to learn.  I exported a depth map from blender, of a character from an animation I'm creating, to see if I could use it in the heightfield dept.  as an experiment Im pretty happy with it.    I set it up for final render in premiere pro.  The a/e render was 2.8 gb holy cow! 

https://www.youtube.com/watch?v=wZ0_us8at6Q