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A place to fish
A place to fish
Started by luvsmuzik, June 11, 2016, 05:28:47 PM
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luvsmuzik
1k+ Member
Posts: 3,277
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A place to fish
June 11, 2016, 05:28:47 PM
I took a break and imported an old terrain and messed with surface layers and fake stone shader. I am trying to get scale and distance in these tree populations more realistic without losing detail. Am I just setting camera too close?
https://www.youtube.com/channel/UCG91vGR4v40efe7Wvkrq6Jw/videos
luvsmuzik
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Posts: 3,277
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Re: A place to fish
#1
June 11, 2016, 07:30:45 PM
Tweaks
https://www.youtube.com/channel/UCG91vGR4v40efe7Wvkrq6Jw/videos
Dune
Fluent in Terragen
Posts: 20,066
Location: Netherlands
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Re: A place to fish
#2
June 12, 2016, 02:12:42 AM
Good start.
Gallery
DocCharly65
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Re: A place to fish
#3
June 12, 2016, 08:50:42 AM
In fact a nice start
bobbystahr
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Posts: 10,884
Turn, and face the Strange Ch Ch Changes...D Bowie
Location: Winnipeg,Man,Can.
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Re: A place to fish
#4
June 13, 2016, 01:24:58 AM
Scale seems OK except for the log, but a good start.
something borrowed,
something Blue.
Ring out the Old.
Bring in the New
Bobby Stahr, Paracosmologist
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