Another rocktype

Started by Dune, June 19, 2016, 02:45:25 AM

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Hannes

Yes, the second one is even more natural!

Dune

Trying another setup. But there are some issues.


Dune


bobbystahr

Quote from: Dune on June 24, 2016, 03:55:49 AM
Update.

I really gotta try one of this type of scene...always gob smacked by your amazing 'tests'
something borrowed,
something Blue.
Ring out the Old.
Bring in the New
Bobby Stahr, Paracosmologist

jacquesd

Really beautiful! I dont know how you do this but results are great, each time i use lateral displacement after a compute normal on a terrain i didnt get smooth hangovers is there a spécial trick? If it's not a secret of course  ;)
Qui ne connait la valeur des mots ne saurait connaitre celle des hommes

bla bla 2

Pretty bridge and church in left the picture.  :P

Dune

You can change the patch size of a compute normal to get smoother basis for the lateral displacements. With a patch of 1m the displacements are very harsh and 'small', with 10 or even 50 in a larger terrain, the displacements are smoother.

AP

Interestingly enough I have been using this method for a while now. It indeed does help to reduce a decent portion of that sharp edge effect.

mhaze

The last one is fascinating.  I like  both the unusual rocks and the mood/lighting.

DocCharly65

I like the cliffs in the version v42_20-06-16-v5.jpg a bit more. But I just love the sand/pebble banks in the river. And the church and the bridge are a nice idea  :)

jacquesd

Thanks for the tip dune :)
Qui ne connait la valeur des mots ne saurait connaitre celle des hommes

Dune

You're welcome.

ajcgi

Nailed. :) Lovely dunes, Dune.  8)

bobbystahr

Quote from: ajcgi on June 28, 2016, 05:01:45 AM
Nailed. :) Lovely dunes, Dune.  8)

agree, and glad *you* said  that hee hee hee
something borrowed,
something Blue.
Ring out the Old.
Bring in the New
Bobby Stahr, Paracosmologist