Author Topic: Columnar Rocks  (Read 2626 times)

Offline mhaze

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Columnar Rocks
« on: September 01, 2016, 06:07:07 PM »
Use as you wish, not sure all tex cords to XYZ are really needed. not had time to check! Grass is Dunes file with minor mods. Fake stones a mess but you might find some useful stuff.  BTW the repeats cut down on stretching and add some nice extra shapes.

Offline luvsmuzik

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Re: Columnar Rocks
« Reply #1 on: September 01, 2016, 07:55:16 PM »
This is a wonderfully generous share mhaze. I do not question any of how you set this up, because the results are amazing.

My question is....In your surface layers, with some PF in building this you displace and in others you do not. Then you attach another PF etc...I try to watch what happens in the shader preview as I examine each one....

I don't suppose there is a simple explanation for this?

Online Kadri

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Re: Columnar Rocks
« Reply #2 on: September 01, 2016, 08:40:24 PM »

Thanks for sharing :)

Offline Matt

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Re: Columnar Rocks
« Reply #3 on: September 01, 2016, 08:50:08 PM »
Thanks Mick :)
Just because milk is white doesn't mean that clouds are made of milk.

Offline Rumburak

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Re: Columnar Rocks
« Reply #4 on: September 01, 2016, 09:26:35 PM »
Thanks a lot.

Offline bobbystahr

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Re: Columnar Rocks
« Reply #5 on: September 02, 2016, 05:24:45 AM »
Many thanks Mick...
something borrowed,
something Blue.
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Offline Dune

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Re: Columnar Rocks
« Reply #6 on: September 02, 2016, 06:02:43 AM »
Cool of you to share, Mick. Replicating will no be too easy for me  :P

Offline AP

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Re: Columnar Rocks
« Reply #7 on: September 02, 2016, 07:25:14 AM »
Very nifty. Thank you.

Offline mhaze

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Re: Columnar Rocks
« Reply #8 on: September 02, 2016, 07:28:13 AM »
Thanks all

luvsmuzik, I use the surface shader as a general purpose tool.  For distribution displacement and connecting other shaders via the child input.

Offline zaxxon

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Re: Columnar Rocks
« Reply #9 on: September 02, 2016, 04:12:52 PM »
Thanks Mick, always a pleasure to try to decipher your set ups.  :)

Offline fleetwood

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Re: Columnar Rocks
« Reply #10 on: September 02, 2016, 04:19:24 PM »
Thanks for sharing. Will be interesting to study, especially now with the RTP preview to help.

Offline j meyer

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Re: Columnar Rocks
« Reply #11 on: September 02, 2016, 04:27:23 PM »
  :) Thank you Mick.

Offline bobbystahr

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Re: Columnar Rocks
« Reply #12 on: September 03, 2016, 09:39:34 PM »
Weird, was playing with it yesterday and it kept crashing when populating the grass...and I only doubled it's area so it wasn't a lot.
something borrowed,
something Blue.
Ring out the Old.
Bring in the New

bobbystahr

Offline Lady of the Lake

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Re: Columnar Rocks
« Reply #13 on: September 04, 2016, 12:37:28 AM »
Thanks for sharing.

Offline Hannes

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Re: Columnar Rocks
« Reply #14 on: September 07, 2016, 07:20:59 AM »
Thanks a lot!! Have to dive into this...