Columnar Rocks

Started by mhaze, September 01, 2016, 02:07:07 pm

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mhaze

Use as you wish, not sure all tex cords to XYZ are really needed. not had time to check! Grass is Dunes file with minor mods. Fake stones a mess but you might find some useful stuff.  BTW the repeats cut down on stretching and add some nice extra shapes.

luvsmuzik

This is a wonderfully generous share mhaze. I do not question any of how you set this up, because the results are amazing.

My question is....In your surface layers, with some PF in building this you displace and in others you do not. Then you attach another PF etc...I try to watch what happens in the shader preview as I examine each one....

I don't suppose there is a simple explanation for this?


Matt

Just because milk is white doesn't mean that clouds are made of milk.

Rumburak


bobbystahr

something borrowed,
something Blue.
Ring out the Old.
Bring in the New
Bobby Stahr, Paracosmologist

Dune

Cool of you to share, Mick. Replicating will no be too easy for me  :P

AP


mhaze

Thanks all

luvsmuzik, I use the surface shader as a general purpose tool.  For distribution displacement and connecting other shaders via the child input.

zaxxon

Thanks Mick, always a pleasure to try to decipher your set ups.  :)

fleetwood

Thanks for sharing. Will be interesting to study, especially now with the RTP preview to help.


bobbystahr

Weird, was playing with it yesterday and it kept crashing when populating the grass...and I only doubled it's area so it wasn't a lot.
something borrowed,
something Blue.
Ring out the Old.
Bring in the New
Bobby Stahr, Paracosmologist

Lady of the Lake


Hannes

Thanks a lot!! Have to dive into this...