The "weekly update":
The jeep is stuck in the mud - Definitively!
[attach=1]
I am still unsatisfied with some things:
Mostly I hate the new yellow tree's sillouette. Though rotating is on 360° in the populator, they look too similar from all directions. I'll choose another tree type.
Top left behind the lake I want a little forest too...
If I find enough time some day I want to play with the grassy/muddy ground in the foreground. I hope I can keep it pure procedural without grass objects, because it decreases rendertime not to use 20-30 millions of grass instances like in my other renders
Perhaps some European beeches? Or another red tree species?
Perhaps I can manage to rotate the abandoned wooden house in the lake so that it gets some sunlight. Place is fix - I want it there!
Because I have no animation plans, I could play with the TG4 easy clouds. Inkydigit is right with the warped clouds - but this will be one of the last steps.
Many things to do... But as I said: This will be a litttle WIP for relaxing and playing with TG4