Started by yossam, September 09, 2016, 08:11:54 PM
Quote from: yossam on September 10, 2016, 11:24:33 AMWhere are you talking about Kadri? (black render line) It may be too much AO in the GI...........it was turned up a little. Some of the ground textures look really good with the bump or displacement map, some not so much. This one is one of the latter. One thing I have noticed, the maps will take larger values of bump or displacement without looking cheesy. Using these assets requires some fiddling...........it's not plug&play.
Quote from: bobbystahr on September 11, 2016, 09:23:03 AMWow, you must have a monster monitor to have seen that....I'd have missed it even in the full size had you not out lined it.
Quote from: Kadri on September 11, 2016, 09:25:43 AMQuote from: bobbystahr on September 11, 2016, 09:23:03 AMWow, you must have a monster monitor to have seen that....I'd have missed it even in the full size had you not out lined it.It is more related to the brightness of the monitor probably. But 32" might help a little too