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Rotate heightfields
Rotate heightfields
Started by Kranky, September 06, 2007, 04:29:15 PM
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Kranky
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Posts: 89
Location: Germany - Lake Constance
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Rotate heightfields
September 06, 2007, 04:29:15 PM
Hello everybody,
I want to create a complex terrain with many heightfields. But to create this, I must rotate some of the heightfields.
Is there any heightfield operator or shader to do this?
Jens
Oshyan
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Posts: 13,674
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Location: Outland, CA, USA
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Re: Rotate heightfields
#1
September 09, 2007, 11:23:03 PM
There is no heightfield rotate function at present. You will need to rotate the heightfield in an external editor for the time being.
- Oshyan
moodflow
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Location: Imperial Beach, CA
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Re: Rotate heightfields
#2
September 10, 2007, 04:15:06 PM
Oshyan,
Do you know if the twist and sheer shader will support actual twisting eventually? (sorry if this has already been answered).
Just from its name, I would have looked to that function initially if I were to rotate a heightfield within TGTP.
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Matt
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Re: Rotate heightfields
#3
September 11, 2007, 02:35:01 PM
I intend to add twisting capability to the Twist and Shear shader in future (it was named that way because I planned to put both capabilities into the same shader). That wouldn't be the best way to rotate a heightfield, however.
Just because milk is white doesn't mean that clouds are made of milk.
nikita
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Re: Rotate heightfields
#4
September 22, 2007, 02:49:26 PM
Here's a possible solution. (already PMed Kranky earlier)
A built-in one would be better of course.. at least for rotations by 90°.
bobbystahr
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Re: Rotate heightfields
#5
September 22, 2007, 09:26:21 PM
Thanx for the clip...
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Bring in the New
Bobby Stahr, Paracosmologist
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Rotate heightfields
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