creating butte/mesa

Started by folder, October 27, 2016, 10:46:39 pm

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folder

hi guys
can anyone help me with the settings to create terrains like
the ones in utah usa http://nationalgeographic.org/encyclopedia/butte/

thanks folder

Dune

Have you tried searching for posts about mesa's? There's a lot of 'hidden' info to be found.

N-drju

October 28, 2016, 04:21:11 am #2 Last Edit: October 28, 2016, 08:12:37 am by N-drju
You can easily do it by creating a fractal shader (should have been "terrain", duh :P) or generating a heightfield. Then, apply strata and outcrops shader. Finally, mask the area where you would like to have a mesa with the simple shape shader. Make sure to check the smooth step option in the color tab, setting color edge width to around 35% (or whatever works best for you) to avoid nasty, vertical walls. It should be plugged into the terrain mask socket. This should give you something to start with that you may later tweak or just leave if you think it's okay enough for you.

You can also check out this thread, but it creates a sort of "planetwide" mesa. A clever idea though if you ask me:

http://www.planetside.co.uk/forums/index.php/topic,7548.msg80786.html#msg80786
"This year - a factory of semiconductors. Next year - a factory of whole conductors!"

DannyG

Quote from: Dune on October 28, 2016, 02:15:53 am
Have you tried searching for posts about mesa's? There's a lot of 'hidden' info to be found.


Correct, there has been some recent updates to this particular topic, "search and you will find the grail" ;)

folder

thanks all have both some great info and files