image map shader stretching

Started by radix, October 30, 2016, 07:11:09 PM

Previous topic - Next topic

radix

Hey everyone,

I was following some of the advice from this thread on using NASA moon height data:
http://www.planetside.co.uk/forums/index.php/topic,13550.0.html

I'm getting a lot of stretching. Does anyone have any thoughts on how I could fix this?

This is the displacement map I'm using:
http://wms.lroc.asu.edu/lroc/view_rdr_product/WAC_GLD100_E000N1800_064P

Any help would be much appreciated.

Kadri


Try to use the same center as the planet (the image map is 6.378e+006 . It should be -6.378e+006 ).

radix

That did it, thank you very much  :)