Matt, any sneak peak images of water transparency yet?

Started by moodflow, September 09, 2007, 08:51:02 PM

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moodflow

Matt, any sneak peak images of water transparency yet?  No worries if you aren't done yet.

Can't wait until this feature is implemented and would love to see what is up and coming.   8)
http://www.moodflow.com
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moodflow

Crap, now that I think of it, I had better leave him alone so he can actually get the thing finished!   :o
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Will

The world is round... so you have to use spherical projection.

Volker Harun

Naaaa - this looks too much fake. The darkening of the wet sand is too sharp and there a black spots in the water. The surf looks cut and the sandtexture is not convincing at all.
Else You should try higher contrast settings and a larger planet for a less obvious curvature at the horizon.

Will

The world is round... so you have to use spherical projection.

Harvey Birdman

Yeah, the foam is totally unconvincing. Hang your head.

;D

Oshyan



Will

The world is round... so you have to use spherical projection.


Oshyan

Quote from: Will on September 10, 2007, 07:40:59 PM
how'd you get the seaweed??
Just some careful surface mapping work. It was a noisy (high fractal noise) dark green layer with very close min and max altitude constraints. You could do the same (and better) in TG2 now.

- Oshyan

mogn

It reminds me of Elafonissi on the south side of Crete  8)

mr-miley

Now come on Will, you could have at least made an effort with this one.... no more shody unconvincing renders from you, we all know you can do a lot better than this  ;D  ;D  ;D
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