Finally treated myself to a license of Terragen 4 over the holidays and thought I'd share an image realized in part with the Terragen 4 beta from last summer. It's a conceptual shot for a speculative BMW piece I conceived awhile back with original architectural design from my former NAU partner Tino Schaedler. Created the background plate and spherical HDR in the TGD4 beta, and rendered in 3ds Max / V-Ray. Apart from a bounce card for a little fill, the only lighting is from that Terragen HDR. Used easy clouds too, though took me awhile to hit the qualities I was looking for and didn't find the time to do more with the terrain before the beta expired. Much more satisfied and happy working with Terragen4 than E-on's Ozone Factory.