Sand grains

Started by Hannes, January 21, 2017, 04:54:49 am

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Hannes

Here is a set of six different sand grains I used in this thread:
http://www.planetside.co.uk/forums/index.php/topic,22727.0.html
They don't have the correct size, because working in such small dimensions is a bit tricky.
(A tip for those who want to do exactly that [Thanks, Frank!!!]: In TG go to: Edit - Preferences - Input Settings - Custom Bindings - 3D Preview - Decrease near clip distance - and check, which button is assigned to this. Click into the 3d viewport and hit this button, and voilĂ  no viewport clipping anymore.)
At the moments they have a diameter of four or five centimeters, so to get sand grains with real world dimensions you have to scale them down to 0.01 or 0.02.
Or use the grains as pebbles. But the subsurface scattering may be a bit too much. Or you can play with the shaders and try to use them as ice.
Have fun!!!

archonforest

wow thx for sharing this nice stuff!!
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Dune

I didn't realize they were rocks. Thanks Hannes.

bobbystahr

Thanks for sharing your wizardry  Hannes. They're beautifully made.
something borrowed,
something Blue.
Ring out the Old.
Bring in the New
Bobby Stahr, Paracosmologist

Hannes

You're welcome. Ulco, no internal rock objects.

cyphyr

Thanks for the share, good work :)
www.richardfraser.co.uk
https://www.facebook.com/RichardFraserVFX/
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fleetwood



zaxxon

Thank you very much for these!

inkydigit

Oooh, lovely stuff... wonder what these taste like!?
Thanks a lot Hannes, gonna give these a spin!
:)

cyphyr

Thanks for these grains, put to good use :)
www.richardfraser.co.uk
https://www.facebook.com/RichardFraserVFX/
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i7 5930K @3.5Ghz, 32Gb (TG4 benchmark 13.44)

Jo Kariboo

A big thanks! This looks excellent!  :)

mhaze