wm2 colour into terragen 4

Started by Ma770, April 02, 2017, 02:06:19 PM

Previous topic - Next topic

Ma770

hello all,

i use world machine 2 and terragen. i was wondering can i take the colours that i have put on my world machine world and put them on a terrain in terragen.


thanks matt

cyphyr

Hi Matt and welcopme to the forum.
You should be able to output a high resolution bitmapo from WM that you can overlay on your heightmap in Terragen. As long as you use the same coordinated it should match perfectly.
You could then add more detail with subtle power fractals ontop of your bit map.
Hope this helps and I have understood your question properly.
www.richardfraservfx.com
https://www.facebook.com/RichardFraserVFX/
/|\

Ryzen 9 3900X @3.79Ghz, 64Gb (TG4 benchmark 6:20)
Ryzen 9 5950X @3.4Ghz, 16Gb (TG4 benchmark 4:28)

Ma770

yep thanks that answered my question :)

Ma770

#3
hello

how do i import the bitmap?

thanks

p.s. i'm new to this 

cyphyr

My way would be to right click on the node window, select Create shader>Colour shader>Image map shader, navigate to where you saved your WM image.
There are plenty of other ways :)
www.richardfraservfx.com
https://www.facebook.com/RichardFraserVFX/
/|\

Ryzen 9 3900X @3.79Ghz, 64Gb (TG4 benchmark 6:20)
Ryzen 9 5950X @3.4Ghz, 16Gb (TG4 benchmark 4:28)