Yeah, not surprising that render times were high. As others have noted, v2 clouds are still quite useful. In your particular scene I don't think the new v3 cloud shading really added much benefit, so using v2 makes sense. We also don't recommend using v3 clouds for thin mist/fog, as another example. The new "multiple scattering" rendering capabilities in v3 clouds are not not that important to the look of certain types of clouds and fog.
- Oshyan