Started by luvsmuzik, June 27, 2017, 12:16:08 pm
Quote from: luvsmuzik on April 20, 2018, 09:17:48 amRedo of mhaze Columnar Rock tgd file share. My comfort zone Let's see what we can do with it today Going to try to scale objects...heh heh...to self...good luck with that.
Quote from: luvsmuzik on October 12, 2018, 09:06:42 amfile Sharing mhaze ColumnarRocksV4 https://planetside.co.uk/forums/index.php/topic,22035.msg221817.html#msg221817robust path tracing, modifier 1 MPD0.6 AA6enhance color and displacement on surface layersRock colors two surface layer, incorporated a merge shader with mix set to differenceScalar noise slight scalar adjustI must say I like how the horizontal displacement is now very evident.
Quote from: Dune on October 12, 2018, 01:52:23 pmI think the shadows are extremely black. More GI would probably not help lighten that up in Path trace. And I think ray trace would be just as good in this instance (with GI upped to 1.5 maybe).
Quote from: luvsmuzik on October 12, 2018, 10:58:02 amThis one really is path traced now. Evidently the change in Ray detail modifier from 0.25 to 1 along with enhance displacement of surface layer made a great difference also. ?