Started by Denis Sirenko, July 26, 2017, 07:40:59 am
Quote from: WASasquatch on July 11, 2018, 12:56:58 pmBut I must admit though, for Nebulae you stated you were originally going for, they have gotten a bit surreal and unlike nebulae we can find IRL.
Quote from: Denis Sirenko on July 12, 2018, 04:18:44 amThank you, guys!Quote from: WASasquatch on July 11, 2018, 12:56:58 pmBut I must admit though, for Nebulae you stated you were originally going for, they have gotten a bit surreal and unlike nebulae we can find IRL.WAS, yes, there is some unrealisticness, I admit it. In fact, after my last publication, the network of nodes has not changed much, and even simplified. This is because I 2 months was not engaged in its improvement, but in rendering a large number of nebulae and preparing them for embedding in game backgrounds. The network of nodes was even slightly simplified.This unrealistic can occur in all components of the image. Some of them could show up due to limitations in the performance of our computers, the other part because of the incompleteness of the mathematical model. Also, some things may not look realistic, but it's more interesting, and here we deliberately moved away from the original concept of "repeating nature." There can be many reasons. But it would be more interesting and useful for me to find out exactly what things made you think so?
Quote from: WASasquatch on July 12, 2018, 03:34:37 pmI think someone else had mentioned it before (Hannes?) I haven't gone back through the topic.
Quote from: WASasquatch on July 12, 2018, 03:34:37 pmBut your earlier iterations seem more natural, and like Nebulae you can find from Hubble and such. Not talking about repeating nature or anything, but the overall look. They now seem a little unlike nebulae, surreal, exaggerated, dreamy. The latest image reminds me dynamic fluid particle simulations for stress tests.
Quote from: WASasquatch on July 12, 2018, 03:34:37 pmOne thing that may help is not so many small forms going all different directions. There should be some sort of directional flow, even if on a few axis's. Currently it just seems formless and chaotic, like a test. I don't know. I'm not trying to be rude, only trying to help you remember comments you had made earlier about needing input if the idea was lost and didn't look real.