Started by Martin, July 31, 2017, 01:33:05 AM
Quote from: Martin on August 22, 2017, 07:27:48 AMThat's it! The fixed distribution shader.
Quote from: bobbystahr on August 22, 2017, 11:34:53 AMQuote from: Martin on August 22, 2017, 07:27:48 AMThat's it! The fixed distribution shader.Wow, that's right up there with René's stuff for massive and beautiful...well done.
Quote from: Kadri on August 22, 2017, 01:17:13 PMMartin if you can wait a little i will share a sinkhole tonight.
Quote from: Martin on August 22, 2017, 12:41:56 PMQuote from: bobbystahr on August 22, 2017, 11:34:53 AMQuote from: Martin on August 22, 2017, 07:27:48 AMThat's it! The fixed distribution shader.Wow, that's right up there with René's stuff for massive and beautiful...well done.Thanks! : ) It's sort of finished. So I moved to the next "project". Tried to create a sink hole, but the secondary and third displacement is behaving oddly. I have a big simple shape shader to create the sinkhole- compute normals, then another displacement to create the levels in the sinkhole, and then computen ormal and the rock detail displacement. But it looks really spiky..not what I used to. Tried to play with the computen ormals but I just can't get a smoother result.
Quote from: bobbystahr on August 22, 2017, 02:18:17 PMQuote from: Martin on August 22, 2017, 12:41:56 PMQuote from: bobbystahr on August 22, 2017, 11:34:53 AMQuote from: Martin on August 22, 2017, 07:27:48 AMThat's it! The fixed distribution shader.Wow, that's right up there with René's stuff for massive and beautiful...well done.Thanks! : ) It's sort of finished. So I moved to the next "project". Tried to create a sink hole, but the secondary and third displacement is behaving oddly. I have a big simple shape shader to create the sinkhole- compute normals, then another displacement to create the levels in the sinkhole, and then computen ormal and the rock detail displacement. But it looks really spiky..not what I used to. Tried to play with the computen ormals but I just can't get a smoother result. Have you tried the Vortex warper? or are you using it already?
Quote from: bobbystahr on August 22, 2017, 03:17:00 PMwith the Vortex and a SS shader I made a very convincing whirlpool swallowing a boat once but I guess that's apples and oranges eh.
Quote from: bobbystahr on August 22, 2017, 03:36:05 PMgotcha, SSshader and some masked strata I guess?
Quote from: Kadri on August 22, 2017, 04:12:48 PMHere is the sinkhole Martin.http://www.planetside.co.uk/forums/index.php/topic,4484.msg237980.html#msg237980