Martin's landscapes

Started by Martin, July 31, 2017, 01:33:05 am

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luvsmuzik

Not going to begin to criticize, but you can play with the translucency and reflectivity on the leaves of your grass and tree  objects. The overall shading on that image is terrific!

Martin

September 03, 2017, 05:52:50 pm #241 Last Edit: September 03, 2017, 06:43:34 pm by Martin
Quote from: luvsmuzik on September 03, 2017, 04:37:07 pm
Not going to begin to criticize, but you can play with the translucency and reflectivity on the leaves of your grass and tree  objects. The overall shading on that image is terrific!


Yeah, the reflectivity and the translucency is both on a high value as always. For some reason the grass doesn't look good whatever I try.
Though I will try an even higher value on the trees.

Martin

Aand...I overdid it. It looks too bright. More tweaking needed

Martin

Latest grass experiment

bobbystahr

Quote from: Martin on September 03, 2017, 09:40:56 pm
Latest grass experiment


grasy works well; I like the colour variation, very natural.
something borrowed,
something Blue.
Ring out the Old.
Bring in the New
Bobby Stahr, Paracosmologist

Martin

Made a new Mars scene during dinner

Martin

Tweaked it a bit.

bobbystahr

Quote from: Martin on September 04, 2017, 10:40:30 pm
Tweaked it a bit.


cool but I like the hero rock in the first one better myself...may just be the light though.
something borrowed,
something Blue.
Ring out the Old.
Bring in the New
Bobby Stahr, Paracosmologist

Martin

Quote from: bobbystahr on September 05, 2017, 09:27:33 am
Quote from: Martin on September 04, 2017, 10:40:30 pm
Tweaked it a bit.


cool but I like the hero rock in the first one better myself...may just be the light though.


I didn't change anything on the rock displacement shader. It's just a different rock because I moved the camera.

luvsmuzik

Love what I assume is voroni detail in the sandy terrain. Fantastic stuff!

Martin

Quote from: luvsmuzik on September 05, 2017, 11:21:38 am
Love what I assume is voroni detail in the sandy terrain. Fantastic stuff!

Yep, cell diff noise! With a lot of different warp shaders. I'm in love with the warp shader now haha.

Martin

So I'm back from a short holiday. Seeing all those fields from the plane above Hungary, Austria, Czech republic,Germany, France and England gave me an idea to experiment with this kind of terrain in TG.

bobbystahr

Great start to a new series. I really like the long shadows pair personally and in the lower ones are you using a grass object or the procedural grass preset? Great grass from the air Martin...keep on tweakin'
something borrowed,
something Blue.
Ring out the Old.
Bring in the New
Bobby Stahr, Paracosmologist

Martin

countryside

Martin

And I think I'm done with this project